Open 3D Engine AtomLyIntegration Gem API Reference  24.09
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AZ::Render::DirectionalLightComponentController Member List

This is the complete list of members for AZ::Render::DirectionalLightComponentController, including all inherited members.

Activate(EntityId entityId) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
AZ_TYPE_INFO(AZ::Render::DirectionalLightComponentController, "60A9DFF4-6A05-4D83-81BD-13ADEB95B29C") (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
BindConfigurationChangedEventHandler(DirectionalLightConfigurationChangedEvent::Handler &configurationChangedHandler) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
Deactivate() (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
DirectionalLightComponentController()=default (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
DirectionalLightComponentController(const DirectionalLightComponentConfig &config) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
EditorDirectionaLightComponent (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentControllerfriend
EditorDirectionalLightComponent (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentControllerfriend
GetAffectsGI() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetAffectsGIFactor() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetAngularDiameter() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetCameraEntityId() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetCascadeBlendingEnabled() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetCascadeCount() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetCascadeFarDepth() override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetColor() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetConfiguration() const (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetDebugColoringEnabled() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetDependentServices(ComponentDescriptor::DependencyArrayType &dependent) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentControllerstatic
GetFilteringSampleCount() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetGroundHeight() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetIncompatibleServices(ComponentDescriptor::DependencyArrayType &incompatible) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentControllerstatic
GetIntensity() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetLightingChannelMask() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetNormalShadowBias() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetProvidedServices(ComponentDescriptor::DependencyArrayType &provided) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentControllerstatic
GetShadowBias() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetShadowEnabled() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetShadowFarClipDistance() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetShadowFilterMethod() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetShadowmapFrustumSplitAutomatic() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetShadowmapFrustumSplitSchemeRatio() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetShadowmapSize() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetShadowReceiverPlaneBiasEnabled() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
GetViewFrustumCorrectionEnabled() const override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
Reflect(ReflectContext *context) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentControllerstatic
SetAffectsGI(bool affectsGI) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetAffectsGIFactor(float affectsGIFactor) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetAngularDiameter(float angularDiameter) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetCameraEntityId(EntityId entityId) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetCascadeBlendingEnabled(bool enable) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetCascadeCount(uint32_t cascadeCount) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetCascadeFarDepth(const Vector4 &farDepth) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetColor(const Color &color) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetConfiguration(const DirectionalLightComponentConfig &config) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetDebugColoringEnabled(bool enabled) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetFilteringSampleCount(uint32_t count) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetFullscreenBlurConstFalloff(float blurConstFalloff) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetFullscreenBlurDepthFalloffStrength(float blurDepthFalloffStrength) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetFullscreenBlurEnabled(bool enable) (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetGroundHeight(float groundHeight) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetIntensity(float intensity, PhotometricUnit unit) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetIntensity(float intensity) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetLightingChannelMask(const uint32_t mask) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetNormalShadowBias(float bias) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowBias(float bias) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowEnabled(bool enable) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowFarClipDistance(float farDist) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowFilterMethod(ShadowFilterMethod method) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowmapFrustumSplitAutomatic(bool isAutomatic) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowmapFrustumSplitSchemeRatio(float ratio) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowmapSize(ShadowmapSize size) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetShadowReceiverPlaneBiasEnabled(bool enable) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
SetViewFrustumCorrectionEnabled(bool enabled) override (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentController
~DirectionalLightComponentController()=default (defined in AZ::Render::DirectionalLightComponentController)AZ::Render::DirectionalLightComponentControllervirtual