Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::TransformNotificationBus::Handler.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (CubeMapCaptureComponentController, AZ::SystemAllocator) | |
AZ_RTTI (AZ::Render::CubeMapCaptureComponentController, "{85156008-28A0-4F7B-BC16-0311682E14D7}") | |
CubeMapCaptureComponentController (const CubeMapCaptureComponentConfig &config) | |
void | Activate (AZ::EntityId entityId) |
void | Deactivate () |
void | SetConfiguration (const CubeMapCaptureComponentConfig &config) |
const CubeMapCaptureComponentConfig & | GetConfiguration () const |
void | SetExposure (float bakeExposure) |
void | RenderCubeMap (RenderCubeMapCallback callback, const AZStd::string &relativePath) |
Friends | |
class | EditorCubeMapCaptureComponent |