Open 3D Engine AtomLyIntegration Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This bus is used to enable and disable the FlyCamera so that input can be used for UI etc. More...
#include <FlyCameraInputBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | SetIsEnabled (bool isEnabled)=0 |
virtual bool | GetIsEnabled ()=0 |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
Only one component on a entity can implement the events. | |
This bus is used to enable and disable the FlyCamera so that input can be used for UI etc.