Open 3D Engine Atom Gem API Reference 26.05.0
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AZ::Render::SimpleSpotLightFeatureProcessor Member List

This is the complete list of members for AZ::Render::SimpleSpotLightFeatureProcessor, including all inherited members.

AcquireLight() overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
Activate() overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::SimpleSpotLightFeatureProcessor, "{01610AD4-0872-4F80-9F12-22FB7CCF6866}", AZ::Render::SimpleSpotLightFeatureProcessorInterface) (defined in AZ::Render::SimpleSpotLightFeatureProcessor)AZ::Render::SimpleSpotLightFeatureProcessor
AZ_RTTI(AZ::Render::SimpleSpotLightFeatureProcessorInterface, "{1DE04BF2-DD8F-437C-9B6D-4BDAC4BE2BAC}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::SimpleSpotLightFeatureProcessorInterface)AZ::Render::SimpleSpotLightFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
CloneLight(LightHandle handle) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
Deactivate() overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetLightBuffer() const overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
GetLightCount() const overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
LightHandle typedef (defined in AZ::Render::SimpleSpotLightFeatureProcessorInterface)AZ::Render::SimpleSpotLightFeatureProcessorInterface
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
OnRenderPipelinePersistentViewChanged(RPI::RenderPipeline *renderPipeline, RPI::PipelineViewTag viewTag, RPI::ViewPtr newView, RPI::ViewPtr previousView) override (defined in AZ::Render::SimpleSpotLightFeatureProcessor)AZ::Render::SimpleSpotLightFeatureProcessor
PhotometricUnitType (defined in AZ::Render::SimpleSpotLightFeatureProcessorInterface)AZ::Render::SimpleSpotLightFeatureProcessorInterfacestatic
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::SimpleSpotLightFeatureProcessor)AZ::Render::SimpleSpotLightFeatureProcessorstatic
ReleaseLight(LightHandle &handle) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
Render(const RenderPacket &packet) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetAffectsGI(LightHandle handle, bool affectsGI) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetAffectsGIFactor(LightHandle handle, float affectsGIFactor) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetAttenuationRadius(LightHandle handle, float attenuationRadius) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetConeAngles(LightHandle handle, float innerRadians, float outerRadians) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetEsmExponent(LightHandle handle, float esmExponent) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetFilteringSampleCount(LightHandle handle, uint16_t count) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetGoboTexture(LightHandle handle, AZ::Data::Instance< AZ::RPI::Image > goboTexture) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetLightingChannelMask(LightHandle handle, uint32_t lightingChannelMask) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetNormalShadowBias(LightHandle handle, float bias) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetRgbIntensity(LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetShadowBias(LightHandle handle, float bias) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetShadowmapMaxResolution(LightHandle handle, ShadowmapSize shadowmapSize) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetShadowsEnabled(LightHandle handle, bool enabled) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetTransform(LightHandle handle, const AZ::Transform &transform) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SetUseCachedShadows(LightHandle handle, bool useCachedShadows) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
SimpleSpotLightFeatureProcessor() (defined in AZ::Render::SimpleSpotLightFeatureProcessor)AZ::Render::SimpleSpotLightFeatureProcessor
Simulate(const SimulatePacket &packet) overrideAZ::Render::SimpleSpotLightFeatureProcessorvirtual
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual
~SimpleSpotLightFeatureProcessor()=default (defined in AZ::Render::SimpleSpotLightFeatureProcessor)AZ::Render::SimpleSpotLightFeatureProcessorvirtual