Inherits AZ::RPI::FeatureProcessor.
|
static void | Reflect (AZ::ReflectContext *context) |
|
|
void | EnableSceneNotification () |
|
void | DisableSceneNotification () |
|
◆ Activate()
void AZ::Render::SilhouetteFeatureProcessor::Activate |
( |
| ) |
|
|
overridevirtual |
◆ AddRenderPasses()
Add additional render passes to the render pipeline before it's finalized The render pipeline must have m_allowModification set to true (see Scene::TryApplyRenderPipelineChanges() function) This function is called when the render pipeline is added or rebuilt
Reimplemented from AZ::RPI::FeatureProcessor.
◆ Deactivate()
void AZ::Render::SilhouetteFeatureProcessor::Deactivate |
( |
| ) |
|
|
overridevirtual |
◆ OnRenderEnd()
void AZ::Render::SilhouetteFeatureProcessor::OnRenderEnd |
( |
| ) |
|
|
overridevirtual |
◆ SetPassesEnabled()
void AZ::Render::SilhouetteFeatureProcessor::SetPassesEnabled |
( |
bool |
enabled | ) |
|
Set the enabled state of the gather and composite passes
- Parameters
-
enabled | Whether to enable the passes or not |
The documentation for this class was generated from the following file:
- Gems/Atom/Feature/Common/Code/Source/Silhouette/SilhouetteFeatureProcessor.h