| AcquireLight() override | AZ::Render::PointLightFeatureProcessor | virtual |
| Activate() override | AZ::Render::PointLightFeatureProcessor | virtual |
| AddRenderPasses(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
| ApplyRenderPipelineChange(RenderPipeline *pipeline) | AZ::RPI::FeatureProcessor | inlinevirtual |
| AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
| AZ_FEATURE_PROCESSOR(PointLightFeatureProcessorInterface) (defined in AZ::Render::PointLightFeatureProcessorInterface) | AZ::Render::PointLightFeatureProcessorInterface | |
| AZ_RTTI(AZ::Render::PointLightFeatureProcessor, "{C16A39D6-0DDA-4511-9E35-42968702D3B4}", AZ::Render::PointLightFeatureProcessorInterface) (defined in AZ::Render::PointLightFeatureProcessor) | AZ::Render::PointLightFeatureProcessor | |
| AZ_RTTI(AZ::Render::PointLightFeatureProcessorInterface, "{D3E0B016-F3C6-4C7A-A29E-0B3A4FA87806}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::PointLightFeatureProcessorInterface) | AZ::Render::PointLightFeatureProcessorInterface | |
| AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
| CloneLight(LightHandle handle) override | AZ::Render::PointLightFeatureProcessor | virtual |
| Deactivate() override | AZ::Render::PointLightFeatureProcessor | virtual |
| DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
| EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | protected |
| FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | |
| GetLightBuffer() const override | AZ::Render::PointLightFeatureProcessor | virtual |
| GetLightCount() const override | AZ::Render::PointLightFeatureProcessor | virtual |
| GetParentScene() const (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | inline |
| LightHandle typedef (defined in AZ::Render::PointLightFeatureProcessorInterface) | AZ::Render::PointLightFeatureProcessorInterface | |
| OnEndCulling(const RenderPacket &) | AZ::RPI::FeatureProcessor | inlinevirtual |
| OnRenderEnd() | AZ::RPI::FeatureProcessor | inlinevirtual |
| PhotometricUnitType (defined in AZ::Render::PointLightFeatureProcessorInterface) | AZ::Render::PointLightFeatureProcessorInterface | static |
| PointLightFeatureProcessor() (defined in AZ::Render::PointLightFeatureProcessor) | AZ::Render::PointLightFeatureProcessor | |
| PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &) | AZ::RPI::FeatureProcessor | inlinevirtual |
| Reflect(AZ::ReflectContext *context) (defined in AZ::Render::PointLightFeatureProcessor) | AZ::Render::PointLightFeatureProcessor | static |
| ReleaseLight(LightHandle &handle) override | AZ::Render::PointLightFeatureProcessor | virtual |
| Render(const RenderPacket &packet) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetAffectsGI(LightHandle handle, bool affectsGI) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetAffectsGIFactor(LightHandle handle, float affectsGIFactor) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetAttenuationRadius(LightHandle handle, float attenuationRadius) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetBulbRadius(LightHandle handle, float bulbRadius) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetEsmExponent(LightHandle handle, float esmExponent) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetFilteringSampleCount(LightHandle handle, uint16_t count) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetLightingChannelMask(LightHandle handle, uint32_t lightingChannelMask) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetNormalShadowBias(LightHandle handle, float bias) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetPointData(LightHandle handle, const PointLightData &data) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetPosition(LightHandle handle, const AZ::Vector3 &lightPosition) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetRgbIntensity(LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetShadowBias(LightHandle handle, float bias) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetShadowmapMaxResolution(LightHandle handle, ShadowmapSize shadowmapSize) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetShadowsEnabled(LightHandle handle, bool enabled) override | AZ::Render::PointLightFeatureProcessor | virtual |
| SetUseCachedShadows(LightHandle handle, bool useCachedShadows) override | AZ::Render::PointLightFeatureProcessor | virtual |
| Simulate(const SimulatePacket &packet) override | AZ::Render::PointLightFeatureProcessor | virtual |
| ~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor) | AZ::RPI::FeatureProcessor | virtual |
| ~PointLightFeatureProcessor()=default (defined in AZ::Render::PointLightFeatureProcessor) | AZ::Render::PointLightFeatureProcessor | virtual |