Inherits AZ::RHI::ShaderStageFunction.
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using | SpecializationOffsets = AZStd::unordered_map< uint32_t, uint32_t > |
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using | Allocator = ShaderStageFunctionAllocator_for_std_t |
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| AZ_RTTI (ShaderStageFunction, "{1BAEE536-96CA-4AEB-BA73-D5D72EE35B45}", RHI::ShaderStageFunction) |
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void | SetByteCode (uint32_t subStageIndex, const AZStd::vector< uint8_t > &byteCode) |
| | Assigns byte code to the function.
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ShaderByteCodeView | GetByteCode (uint32_t subStageIndex=0) const |
| | Returns the assigned byte code.
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void | SetSpecializationOffsets (uint32_t subStageIndex, const SpecializationOffsets &offsets) |
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const SpecializationOffsets & | GetSpecializationOffsets (uint32_t subStageIndex=0) const |
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bool | UseSpecializationConstants (uint32_t subStageIndex=0) const |
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| AZ_RTTI (ShaderStageFunction, "{D7D800D1-4A14-4C3F-A7E4-B2645137FAC6}") |
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ShaderStage | GetShaderStage () const |
| | Returns the shader stage associated with this function.
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| HashValue64 | GetHash () const |
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| ResultCode | Finalize () |
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static AZ_CLASS_ALLOCATOR_DECL void | Reflect (AZ::ReflectContext *context) |
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static RHI::Ptr< ShaderStageFunction > | Create (RHI::ShaderStage shaderStage) |
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static void | Reflect (AZ::ReflectContext *context) |
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template<typename , typename > |
| struct | AnyTypeInfoConcept |
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template<typename , bool , bool > |
| struct | Serialize::InstanceFactory |
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| ShaderStageFunction (ShaderStage shaderStage) |
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| void | SetHash (HashValue64 hash) |
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The documentation for this class was generated from the following file:
- Gems/Atom/RHI/DX12/Code/Include/Atom/RHI.Reflect/DX12/ShaderStageFunction.h